5ft Fast Draw Standing BB
About this Rule
This competition rule and its target were created for AIRSOFT SPOTTER, inspired by the WFDA (World Fast Draw Association) Standing Blanks competition rules. The content of this rule significantly differs from the official WFDA rules. For the official WFDA rules, please visit the World Fast Draw Association - Rule Book.
Fast Draw Standing BB measures reaction time, draw, and first-shot accuracy from a holstered start. At the signal, competitors fire as fast as possible; time to first hit is the score. The total time of five shots determines the final score.
Watch WFDA Fast Draw videos on YouTube
General Rules
General rules do NOT apply to the Fast Draw Standing BB.
Target Height
The target center must not be lower than the center of the shooter's gun belt buckle when standing in a normal upright position.
Equipment
Since this competition involves a short-range target, high-velocity airsoft guns are not recommended.
5ft Fast Draw Standing BB
- Revolvers only, fired in single action.
- Holster
5ft Cocked Fast Draw Standing BB
- Handgun, including revolvers. Semi-autos may start with the safety off; revolvers may start with the hammer cocked.
- Holster
Targets
- 6-inch Sticky Gel Target.
It doesn't matter where you hit as long as it's inside the ring.
- Tokyo Marui Pro Catch Target.
It doesn't matter where you hit as long as it's inside the ring.
Positions
Standing. Gun holstered.
Courses of Fire
5 feet. One shot, repeated 5 times.
Stage Procedures and Range Commands
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Start Position
The gun hand may be on or touching the gun. The trigger finger shall not enter the trigger guard. Note that this is different from 40cm Fast Draw Standing BB.
The fanning hand shall not contact the gun, holster, belt, or any other part of the body.
In case of "Cocked Fast Draw", the safety of the handgun may not be applied or, on a revolver, the hammer may be cocked.
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Range Commands
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"Shooter On The Line": The shooter must face downrange and prepare their firearm.
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"Shooter Set": The shooter must then assume the required start position. This command should be followed by the start signal within 2 to 5 seconds.
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"Start Signal": The app screen flashes as the start signal, the shooter begins their attempt at the course of fire.
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Scoring
The shooting time from the start signal until the target is hit will be your score. It does not matter where you hit within the circle. The lower the score, the better.
The total time of five shots will be counted as the overall score. Note that this is different from 40cm Fast Draw Standing BB.
Maximum Time
The maximum time allowed for an individual shot is 1 second. If a shot misses, it is counted as "no time" (1 second).
Handling of Excessive Shots
In this competition, you have only one shot per attempt. If multiple hits are made, the shot is counted as "no time" (1 second).
Handling of Early or Late Shots
The maximum time of 1 second will be counted as the score.